Blades meet physics.
Use tracked controllers for sword and gun combat. Impacts and ragdoll reactions put physical movement at the heart of the fight.
META QUEST 3 / 3S · VR + MIXED REALITY
A world within your world.
Blades, bullets and physical chaos. Fight bot matches, explore Cedar Estate, or bring the action into your room with mixed reality.
CEDAR ESTATE / UNITY SCENE CAPTURE
Not available to purchase yet. Release and final pricing depend on store approval.
GAME LANGUAGE: TURKISH · TWO CONTROLLERS REQUIRED · COMFORT: INTENSE
BUILT AROUND THE WAY YOU MOVE
A developing VR combat playground by AVA Games.
Use tracked controllers for sword and gun combat. Impacts and ragdoll reactions put physical movement at the heart of the fight.
Mixed reality keeps the real room in view while virtual gameplay joins it. Room-based play uses the headset’s available spatial setup.
Take on computer-controlled opponents in bot matches. Switch between room gameplay and authored environments, with your weapons in hand.
FIELD NOTES / 01
A woodland estate after dark. A two-storey house, garage, covered service route and warm-lit interiors.



Images are actual development captures. The scene captures above are rendered in Unity; they are not headset performance or final-store-quality claims.
FROM THE HEADSET
An earlier Quest development capture of controller-based weapon gameplay. The game continues to evolve.
EARLIER BUILD · STEREOSCOPIC CAPTURE
AVA GAMES
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